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Next Steps

  1. Make some sounds
  2. Pack them to blocks
  3. Name them manually or use AutoName
  4. Run Grim Manager
  5. Render & Sync
  6. Have fun!

Known Issues

  • WG-54691* — Importing/Reimporting more than 100 audio files at once can partially fail
  • WG-44005 - Wwise bug*
  • Initial Delay not updating until project reload - Wwise bug*
  • Creating complicated structures which combine multiple region/track links at the same time can result in a faulty hierarchy
  • Creating Work Unit in Random Container will not be detected as an invalid structure in Grim Sync Event Picker

*Please report this to Audiokinetic if you experience it. This will increase the chance of bugs being fixed.


For more tips, scripts and tutorials visit www.lkctools.com or youtube.com/c/LKCTools.